A deck of real-life side quests you swipe through — small dares, micro-adventures, things that make the week feel less flat. Level up an adventurer as you go.
QuestDex is built around a simple loop: every day you open it, flick through a small deck of quests (call a friend you've lost touch with; take a photo from a rooftop you've never been on; eat something with a colour you don't usually eat), and swipe to accept, skip, or bank for later.
Accepted quests live in a compact tracker. Completing them levels up an adventurer — a small, pixel-art avatar whose stats, outfit, and inventory reflect the kinds of quests you've been saying yes to.
It's a game about small courage, built as a single Flutter codebase so it runs anywhere — your phone, your tablet, your laptop, all in sync.
A private beta is live. We're iterating on the quest catalogue — the taxonomy of "what counts as a side quest" is harder than it looks, and we're spending time there so the deck never feels like homework.
Planned: shared quests with friends, seasonal / local quest packs, and a daily streak that rewards consistency without punishing life getting in the way.
We're adding a small number of testers each week. Drop us a line, tell us what kinds of quests you'd want to see, and we'll get you in.